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  • Posts

    • Yes, but that's also specific to Player vs. Player and mostly relates to attacking opposing Faction Base, those also only require 20.  The reason that # is so low, is since "Guard Droids" or "Turrets" at Republic or Imperial Bases are extremely strong, and are exclusively Champion Level which only applies to PvP not PvE instances.  Still I appreciate the feedback, yet I've checked and they still all match the description here: "Defeated 500 combatants aligned with House Thul / Ulgo of Strong Difficulty, and 100 of Elite or Champion difficulty" does not specify Species, Class, or Droid. While several planets have Droids; Alderaan does not, like Balmorra, Belsavis, etc... the exception is only PvP as I said above, and it's very small! Alderaan Politics (which is where the House Risk, House Ulgo, House Organa, & House Thul) is located. House Risk Standard or Strong (doesn't specify what kind)  House Ulgo Strong or Better (doesn't specify what kind) & should include droids if they Strong. House Organa Strong or Better (doesn't specify what kind) & should include droids if they Strong.  House Thul Strong or Better (doesn't specify what kind) & should include droids if they Strong. There is no Defeat Droids for PvE like the following Planets have: Balmorra, Belsavis, etc... Player vs. Player (only one to Contain Droids) specifically "Guard Droids" or "Turrets" which only exist inside Republic or Imperial Bases of Champion Level. Which is why I'd strongly suggest they consider all the House Ulgo or House Thul to provide enough Strong, Elite, or Champion Level given so few exist!  Will they FIX this, who knows all I can do is suggest it because all those listed above match the requirements they themselves set.    
    • I recently picked up this game again after a few years of not playing it. So seeing something come back from when I used to play would be not old nostalgic but great for new players as well as returning! 
    • I’d love just for some cartel purchasable skins for gsf. Perhaps the ability to place our class story ship over the strike fighter ship. Everything else in the game is skins and space Barbie why not add it to gsf ships. 
    • I'd say that for now, gear gap, set bonuses and tacticals are a bigger factor to this difference than abilities. If abilities were that much of a difference, low level pvp wouldn't be fun either, and yet you'd be surprised at how much a lvl 15/20 character can do in here. Keep in mind, I'm not saying that abilities don't have an impact in progression and on your odds of winning, but tacticals, set bonuses, augments and full legendary gear is much, much more of an issue for mid-level *at the moment*.
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