SithLordUther Posted October 22, 2016 Share Posted October 22, 2016 (edited) So after being off for a few due to medical issues, i finally get the chance to start playing again. Only to find that all the work that took me YEARS on a few crafting skills have been changed? Now i have spent a lot of real money on this game only to get told that i guess i have to start over on a new skill just to craft the items i need ? *** is with this BS. I guess you don't care about your players spending years maxing out skills or you would have not changed them. or would at lease compensate for the HUGH LOSS. now cyberttech is nothing that is was and a have to learn 2 new skills to get the items that i could already make? Edited October 22, 2016 by SithLordUther addition Link to comment Share on other sites More sharing options...
psandak Posted October 22, 2016 Share Posted October 22, 2016 So after being off for a few due to medical issues, i finally get the chance to start playing again. Only to find that all the work that took me YEARS on a few crafting skills have been changed? Now i have spent a lot of real money on this game only to get told that i guess i have to start over on a new skill just to craft the items i need ? *** is with this BS. I guess you don't care about your players spending years maxing out skills or you would have not changed them. or would at lease compensate for the HUGH LOSS. now cyberttech is nothing that is was and a have to learn 2 new skills to get the items that i could already make? OK so you have a cybertech and you lost the ability to craft armorings...but you gained the ability to craft enhancements. Link to comment Share on other sites More sharing options...
Xanten Posted October 24, 2016 Share Posted October 24, 2016 I have just returned to the game as well and found that I no longer have any Purple schematics on my Armourmech and everything other than Orange schematics was listed Archive Will need to check my Cybertech as he could make purple mods but if that has changed as well will need to do some grinding Link to comment Share on other sites More sharing options...
psandak Posted October 24, 2016 Share Posted October 24, 2016 I have just returned to the game as well and found that I no longer have any Purple schematics on my Armourmech and everything other than Orange schematics was listed Archive Will need to check my Cybertech as he could make purple mods but if that has changed as well will need to do some grinding Due to several factors... consolidation of main stats into masteryconsolidation of surge functionality into critical ratingshield rating being shifted to tertiary stat statusremoval of green/premium quality trained schematicsconsolidation of reverse engineering pathsredistribution of crafted items (CT lost armorings AM and SW got the armorings [one got resistive {tank}] the other got versatile {dps/heals}])and more that I am surely forgetting It was deemed most appropriate to move old schematics into an "archive", however some schematics were also removed entirely (primarily because that crafting skill no longer crafts those items [i.e. armoring schematics were removed from CT because they now belong to AM and SW; and enhancement schematics were removed from Art because they now belong to CT]). If for some reason you want to craft an old armor piece you still can as it should be in the archive. However from a stat distribution point of view the new armor piece of the same rating is going to be better stats. Link to comment Share on other sites More sharing options...
Xanten Posted October 25, 2016 Share Posted October 25, 2016 Due to several factors... consolidation of main stats into masteryconsolidation of surge functionality into critical ratingshield rating being shifted to tertiary stat statusremoval of green/premium quality trained schematicsconsolidation of reverse engineering pathsredistribution of crafted items (CT lost armorings AM and SW got the armorings [one got resistive {tank}] the other got versatile {dps/heals}])and more that I am surely forgetting It was deemed most appropriate to move old schematics into an "archive", however some schematics were also removed entirely (primarily because that crafting skill no longer crafts those items [i.e. armoring schematics were removed from CT because they now belong to AM and SW; and enhancement schematics were removed from Art because they now belong to CT]). If for some reason you want to craft an old armor piece you still can as it should be in the archive. However from a stat distribution point of view the new armor piece of the same rating is going to be better stats. Many thanks I have checked my Cybertech and he can still make purple Mods. Just a quick question with the new armour can you reverse engineer it in to a purple version its not an issue would just not like to start grinding just to find there was no point Again many thanks Link to comment Share on other sites More sharing options...
psandak Posted October 25, 2016 Share Posted October 25, 2016 (edited) Many thanks I have checked my Cybertech and he can still make purple Mods. Just a quick question with the new armour can you reverse engineer it in to a purple version its not an issue would just not like to start grinding just to find there was no point Again many thanks All trained schematics that start out blue can be REed into purple: rating 200 (requires blue mission skill materials) 60% RE chance --> 208 (requires blue and purple mission skill materials) rating 212 (requires Exotic Isotope Stabilizer) 100% RE chance --> 216 (requires EIS and Strategic Resource Matrix) 100% RE chance --> 220 (requires EIS and SRM) Edited October 25, 2016 by psandak Link to comment Share on other sites More sharing options...
Xanten Posted October 26, 2016 Share Posted October 26, 2016 All trained schematics that start out blue can be REed into purple: rating 200 (requires blue mission skill materials) 60% RE chance --> 208 (requires blue and purple mission skill materials) rating 212 (requires Exotic Isotope Stabilizer) 100% RE chance --> 216 (requires EIS and Strategic Resource Matrix) 100% RE chance --> 220 (requires EIS and SRM) Many thanks Link to comment Share on other sites More sharing options...
wtfimblue Posted October 28, 2016 Share Posted October 28, 2016 (edited) I have a question on changed crew skills; Do biochemists still make themselves a bottomless re-usable stim? Or is that perk long gone? Edited October 28, 2016 by wtfimblue Link to comment Share on other sites More sharing options...
psandak Posted October 28, 2016 Share Posted October 28, 2016 I have a question on changed crew skills; Do biochemists still make themselves a bottomless re-usable stim? Or is that perk long gone? Long gone... With SoR (aka 3.x) they removed reusables from the top tier. With KOTFE (aka 4.x) they removed ALL reusables. The purple stims last for 8 hours. Link to comment Share on other sites More sharing options...
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