Vercundus Posted April 1, 2016 Share Posted April 1, 2016 I know that this would sound like another thread complaining about RNG, but since 4.2 I have a feeling that something is different. I've level 48 companion I'm sending on slicing missions to get purple mats. I get those less than 5% of over 50 missions, while crit for that companion is way higher. Also, I find that my around level 30 companions on other toons seem to have better purple mat result, but with more overall failures. I understand that it could be just "bad luck" but I cannot help to think that distribution curve is changed? What distribution is RNG using anyway? Normal? Link to comment Share on other sites More sharing options...
psandak Posted April 1, 2016 Share Posted April 1, 2016 (edited) Not too long ago, I was playing on my main for an extended period (bad weather weekend day), and I could not get a slicing crit to save my life. Using companions that are all rank 35+, I ran about 50 missions and got two crits (and one of those was a lockbox). Then the flood gates opened, eight sliced parts crits in ten missions . My more normal rate of success is that in a given pass across my characters (I have seven slicers, two missions each), I will get three or four crits using rank 20+ companions. My point is that it is just bad luck. Edited April 1, 2016 by psandak Link to comment Share on other sites More sharing options...
Vercundus Posted April 5, 2016 Author Share Posted April 5, 2016 In statistics there is no such thing as "luck". After some additional careful monitoring, seems like crit for level 8 is way lower than for level 9. I know that each event is independent of another, but that also leaves possibility for a "good luck", which, of course, (almost) never happens, al least I never got more than 2 successful crits in a row, and then endless wait for another. No answer on probability law for RNG? Link to comment Share on other sites More sharing options...
Khevar Posted April 5, 2016 Share Posted April 5, 2016 After some additional careful monitoring, seems like crit for level 8 is way lower than for level 9. Would you mind posting your raw data for review? I've looked into crafting and RNG in this game a couple of times, now. Note that a sample size of anything less than a 1000 repetitions has little value. Link to comment Share on other sites More sharing options...
Oriencor Posted April 24, 2016 Share Posted April 24, 2016 I was wondering that as well, because I've noticed I'm not getting the same amounts of purple mats as I was for my biochem & my slicer. I'm literally sitting on like 700 blues from the damned medical supplies and received maybe 10 delta waves out of it, and it's about the same with slicing. Link to comment Share on other sites More sharing options...
Karost Posted May 4, 2016 Share Posted May 4, 2016 (edited) last week I need Vacierite Memory Cores and in GTN prices very expensive. So I sent my crew to find in the default mission. and I got my first 3 x Vacierite Memory Core and some Sonic Imprint Sensor and here is my trick : 1) I send all Vacierite Memory Core and all Sonic Imprint to my other character for * clear my inventory * 2) and try to send my crew to do same thing again about 3-5 time and ..I got a next 3 x Vacierite Memory Core 3) I do step 1) again For the total I got 20 x Vacierite Memory Core... wow ( may be I too much lucky I did not try this trick in 4.4 yet . I hope you will have the same lucky like me. ( sorry for my bad english) Edited May 7, 2016 by Karost Link to comment Share on other sites More sharing options...
SebastiaanZ Posted May 31, 2016 Share Posted May 31, 2016 Also tip ... make sure to get a companion up to lvl 40-50 influence. This increases the chance of purple mats dropping from Rich missions. For example, my Sentinel has a lvl 50 influence Lana and a Lvl 43 influence Blizz. I ran about 10 Bio crew skill missions yesterday, got 21 Delta Wave thingies from it. Link to comment Share on other sites More sharing options...
psandak Posted May 31, 2016 Share Posted May 31, 2016 Also tip ... make sure to get a companion up to lvl 40-50 influence. This increases the chance of purple mats dropping from Rich missions. For example, my Sentinel has a lvl 50 influence Lana and a Lvl 43 influence Blizz. I ran about 10 Bio crew skill missions yesterday, got 21 Delta Wave thingies from it. While true, doing so is a significant investment in credits and time. We're talking several hundred thousand credits, and/or hours of time per companion to get their influence rank that high. Link to comment Share on other sites More sharing options...
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