ScicleX Posted February 10, 2016 Share Posted February 10, 2016 Operating System: Windows 8.1 Pro 64-bit (6.3, Build 9600) Languard: English (Regional Setting: English) System Manufacturer: Alienware System Model: Alienware 17 R3 BIOS: 1.1.5 Processor: Intel® Core i7-6820HK CPU @ 2.70GHz (8 CPUs), ~2.7GHz Memory: 16384MB RAM Page File: 2361MB used, 16354MB available DirectX Version: DirectX 11 2016-02-09T20:14:10.335593 006398E8 INFO Login user: ScicleX shardaddress: @:: [Client.Startup](playerclient.cpp:PlayerClient::Login:1958) 2016-02-09T20:14:15.137940 006398E8 INFO Renderer using 24-Bit Depth Buffer. [Client.Renderer](dx8cs_services.cpp:`anonymous-namespace'::RendererLogMessageHandler:571) 2016-02-09T20:14:24.539780 006398E8 DEBUG Constructed with desired state [CS_SHARD_CONNECTED] [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::ConnectionObject:42) 2016-02-09T20:14:24.539780 006398E8 DEBUG [OMEGACONNECT] Starting login: ScicleX : @he1093n01.swtor.com:8995:castlehilltest [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::beginConnection:148) 2016-02-09T20:14:24.604166 006398E8 DEBUG setState changing state to [CS_LOGGING_IN] [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::setState:63) 2016-02-09T20:14:25.278027 006398E8 INFO [Client] Active area load complete [Client.AreaManager](bwaareamanager.cpp:bwa::AreaManager::_onActiveAreaLoadComplete:926) 2016-02-09T20:14:25.547562 006398E8 DEBUG Game launch reply address = va2poola1n0028.swtor.com:20079 [Connect.omega.appframework.ServerProxy](serverproxy.cpp:omega::ServerProxy::ReplyGameLaunch:183) 2016-02-09T20:14:25.750077 006398E8 DEBUG HandleInitialize completed. [Firestorm.firestorm.client.OmegaClientApp](omegaclientapp.cpp:OmegaClientApp::HandleInitialized:413) 2016-02-09T20:14:25.750077 006398E8 DEBUG setState changing state to [CS_APP_INITIALIZED] [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::setState:63) 2016-02-09T20:14:25.750077 006398E8 DEBUG setState changing state to [CS_CONNECTING_REPOSITORY] [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::setState:63) 2016-02-09T20:14:25.750077 006398E8 DEBUG setState changing state to [CS_REPOSITORY_CONNECTED] [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::setState:63) 2016-02-09T20:14:25.750077 006398E8 DEBUG setState changing state to [CS_CONNECTING_COMPILERS] [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::setState:63) 2016-02-09T20:14:25.750077 006398E8 DEBUG setState changing state to [CS_COMPILERS_CONNECTED] [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::setState:63) 2016-02-09T20:14:25.750077 006398E8 DEBUG setState changing state to [CS_CONNECTING_SHARD] [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::setState:63) 2016-02-09T20:14:25.750077 006398E8 DEBUG [sHARDCONNECT] Starting shard server connections [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::ScriptCompilersConnected:301) 2016-02-09T20:14:25.831295 006398E8 DEBUG [sHARDCONNECT] All connections for shard connect have fully connected. [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::connectionsOpen:109) 2016-02-09T20:14:25.831295 006398E8 DEBUG Connection Object connected to Omega shard [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::ConnectedToOmega:326) 2016-02-09T20:14:25.831295 006398E8 DEBUG setState changing state to [CS_SHARD_CONNECTED] [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::setState:63) 2016-02-09T20:14:26.754392 006398E8 INFO [Client] Active area load complete [Client.AreaManager](bwaareamanager.cpp:bwa::AreaManager::_onActiveAreaLoadComplete:926) 2016-02-09T20:14:27.414508 006398E8 DEBUG TellCharacterSummaries [Firestorm.firestorm.OmegaWorldObject](omegaworldobject.cpp:OmegaWorldObject::TellCharacterSummaries:413) I've already tried a few things from searching the web, and tried looking at the new EA customer service site which baffled me as to how someone would be able to post their specific error logs to customer support. I have repaired the launcher, deleted the BitRaider client and repaired the launcher, deleted my client_settings.ini file, did a clean boot, and am in the process of downloading a new driver for my graphics card. Link to comment Share on other sites More sharing options...
squirrelballz Posted February 10, 2016 Share Posted February 10, 2016 There was an unexpected delay in patching maintenance. IF you are still unable to patch properly restart the launcher and if it doesn't work I would suggest the repair option. If neither of those work then you will have to reinstall the game unfortunately. Hope this helps. Link to comment Share on other sites More sharing options...
ScicleX Posted February 11, 2016 Author Share Posted February 11, 2016 Not sure whether updating my Graphics Card drivers or launching my account on my old computer was the thing that solved this, but it works now. Link to comment Share on other sites More sharing options...
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