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Can't launch the game after today's patch.


ScicleX

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Operating System: Windows 8.1 Pro 64-bit (6.3, Build 9600)

Languard: English (Regional Setting: English)

System Manufacturer: Alienware

System Model: Alienware 17 R3

BIOS: 1.1.5

Processor: Intel® Core i7-6820HK CPU @ 2.70GHz (8 CPUs), ~2.7GHz

Memory: 16384MB RAM

Page File: 2361MB used, 16354MB available

DirectX Version: DirectX 11

 

 

 

2016-02-09T20:14:10.335593 006398E8 INFO Login user: ScicleX shardaddress: @:: [Client.Startup](playerclient.cpp:PlayerClient::Login:1958)

2016-02-09T20:14:15.137940 006398E8 INFO Renderer using 24-Bit Depth Buffer. [Client.Renderer](dx8cs_services.cpp:`anonymous-namespace'::RendererLogMessageHandler:571)

2016-02-09T20:14:24.539780 006398E8 DEBUG Constructed with desired state [CS_SHARD_CONNECTED] [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::ConnectionObject:42)

2016-02-09T20:14:24.539780 006398E8 DEBUG [OMEGACONNECT] Starting login: ScicleX : @he1093n01.swtor.com:8995:castlehilltest [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::beginConnection:148)

2016-02-09T20:14:24.604166 006398E8 DEBUG setState changing state to [CS_LOGGING_IN] [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::setState:63)

2016-02-09T20:14:25.278027 006398E8 INFO [Client] Active area load complete [Client.AreaManager](bwaareamanager.cpp:bwa::AreaManager::_onActiveAreaLoadComplete:926)

2016-02-09T20:14:25.547562 006398E8 DEBUG Game launch reply address = va2poola1n0028.swtor.com:20079 [Connect.omega.appframework.ServerProxy](serverproxy.cpp:omega::ServerProxy::ReplyGameLaunch:183)

2016-02-09T20:14:25.750077 006398E8 DEBUG HandleInitialize completed. [Firestorm.firestorm.client.OmegaClientApp](omegaclientapp.cpp:OmegaClientApp::HandleInitialized:413)

2016-02-09T20:14:25.750077 006398E8 DEBUG setState changing state to [CS_APP_INITIALIZED] [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::setState:63)

2016-02-09T20:14:25.750077 006398E8 DEBUG setState changing state to [CS_CONNECTING_REPOSITORY] [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::setState:63)

2016-02-09T20:14:25.750077 006398E8 DEBUG setState changing state to [CS_REPOSITORY_CONNECTED] [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::setState:63)

2016-02-09T20:14:25.750077 006398E8 DEBUG setState changing state to [CS_CONNECTING_COMPILERS] [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::setState:63)

2016-02-09T20:14:25.750077 006398E8 DEBUG setState changing state to [CS_COMPILERS_CONNECTED] [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::setState:63)

2016-02-09T20:14:25.750077 006398E8 DEBUG setState changing state to [CS_CONNECTING_SHARD] [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::setState:63)

2016-02-09T20:14:25.750077 006398E8 DEBUG [sHARDCONNECT] Starting shard server connections [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::ScriptCompilersConnected:301)

2016-02-09T20:14:25.831295 006398E8 DEBUG [sHARDCONNECT] All connections for shard connect have fully connected. [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::connectionsOpen:109)

2016-02-09T20:14:25.831295 006398E8 DEBUG Connection Object connected to Omega shard [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::ConnectedToOmega:326)

2016-02-09T20:14:25.831295 006398E8 DEBUG setState changing state to [CS_SHARD_CONNECTED] [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::setState:63)

2016-02-09T20:14:26.754392 006398E8 INFO [Client] Active area load complete [Client.AreaManager](bwaareamanager.cpp:bwa::AreaManager::_onActiveAreaLoadComplete:926)

2016-02-09T20:14:27.414508 006398E8 DEBUG TellCharacterSummaries [Firestorm.firestorm.OmegaWorldObject](omegaworldobject.cpp:OmegaWorldObject::TellCharacterSummaries:413)

 

 

 

I've already tried a few things from searching the web, and tried looking at the new EA customer service site which baffled me as to how someone would be able to post their specific error logs to customer support. I have repaired the launcher, deleted the BitRaider client and repaired the launcher, deleted my client_settings.ini file, did a clean boot, and am in the process of downloading a new driver for my graphics card.

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