killtasticghost Posted April 21, 2014 Share Posted April 21, 2014 basically what the title says. i have summed up all the stats and i have come out with 3 plausible choices this is all in brutilizer pvp gear and full datacron stats and companion affection. number 1. full mitigation Gear. super commandos earplant and eairpieces reactive warding relic and fortunate redoubt relic you then want. 9 Weighted X MODS 7 Sturdiness ENHs, 9brutalizer armourings and finaly 14 shield augments the final stats work out as follows. 34157HP 326power 2382aim 10.91%defense chance 42.93% shield chance 44.15%shield absorption choice 2. swapping all mods and enh for high endurance versions but keeping shield up by keeping shield augs. so you swap all mods for 9x weighted BX mods, and swap all enh for 7x Vigilent enhs this gives the following stats. 38488hp-4331 more 326 power-so same damage output 2269aim-113 less aim 42.47%shield chance-0.46% less 10.91%defense chance 38.32%absorption- 5.83% less option 3 full endurance do the same as before but swap shield augs for reflex augs stats are as follows 41541hp 46 power 2780aim 10.91%defense chance 35.53% shield 38.32% absorption so my conclusion is. option 1. you can get smacked around a bit and deal a bit of damage, but if your guarded person takes high damage, ur low health will take its tole. option 2. still get smacked around but not as much, higher hp gives better survival if guarded player takes damage and still have enough dps to dish out option 3. very high aim for some dps, not a lot of power however, take huge spike damage from guarded player but you urself cannot be smacked around too well. personaly im gona go with option 2, as dependant of what game u have, u can swap ur augs to endurance ones whilst ur waiting for game to start, and you can merge urself between options 2 and 3. option 1 is a good choice for solo players who dont guard others, or, my favorite part of choosing option 1, if you are playing huttball, if u grab the ball ud be stupid to guard someone else, so this is the best choice for the huttball carrier il leave this to you guys. post what you think, i look forward to the debating =) enjoy killtasticghost Link to comment Share on other sites More sharing options...
killtasticghost Posted April 21, 2014 Author Share Posted April 21, 2014 made a bit of a **** up my bad, accidentally made the option 3 calculations with reflex augs instead of fortitude augs. option 4 swap all 14 augs for fortitude augs and stats are as follows 43374hp 326power 2269aim 10.91defense chance 35.53%shield 38.32%absorption conclusion you can still dish out some damage yet you urself cant take too much damage, yet you urself can survive spike damage and do well guarding others. take ur pick guys =) Link to comment Share on other sites More sharing options...
Zoom_VI Posted April 21, 2014 Share Posted April 21, 2014 Why is this a thread? Endurance, if you seriously think mitigation means anything in pvp you might want to go look at KBN's thread... Link to comment Share on other sites More sharing options...
Kadjunga Posted April 21, 2014 Share Posted April 21, 2014 high hp mods / enh, get rid of almost all defense in your gear and use endurance augs. If the tank is being focused in an arena, then there is something wrong with the other team. Link to comment Share on other sites More sharing options...
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