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Azterion

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  1. What I mean by that is that they don't need any of us to outline their restrictions, and that restrictions can be changed as time goes on. Their budget is limited, but not so limited that they're not expected to do any work. It's like I was saying: Work is part of the job description. I feel they can get around that fairly easily, given that Nautolans are close enough facially, or at least their mouths are, and a line of dialog here and there can either be taken out or forgiven. New content can focus on romances and dialog to match the new species. Instead of referring to races in particular, they can use blanket terms like "What's a Jedi like you doing out here?" I literally have friends who do this stuff for free on their spare time. It's far easier than some companies let on. Once again, that's their job. I thought Togruta were a fine a addition to the game, given the popularity of Ahsoka. And as for few models, well they are being payed for this, so that's their job. Why though? The purpose of forums is to express our hopes and ideas, not speak for the company or make excuses for them. There's literally no point in speaking for a company that we don't represent. If anything it's counterproductive. Let them worry about that, we're just here to discuss what we want, and why we think it works for the game -- then their job is to see if they can make it work. I could understand if you had legitimate lore concerns or reasons why these races would genuinely be a problem: Like if someone said "I want Kylo Ren in the game! Make a romance between Vice Admiral Purple-Hair and Rose Tico!" Obviously that wouldn't work because they'd be so out of place in this timeline/messed up, and 90% of players would instantly unsubsribe. New races on the other hand, are only a boon to the game, so lets try to encourage positive change instead of reciting 'classic criteria'. Change is necessary for growth.
  2. That's another great suggestion! And speaking about pointed eared species: I'd love to see the near-human species that Fay was a member of. Basically Star Wars Elves.
  3. More lore items and options would be a great addition to the game, but so would new races and looks. There's no reason we can't have both.
  4. Please don't make excuses for the devs.... Posts like these are really a pet peeve of mine because it just sounds like a lapdog preaching their master's word in subservient fashion. Most of those races work and are already in the game, and they can always change up their original rules if players want to play races with subtitles, like Wookies. Personally, I just want a Nautolan, which is easy to add because they match up the all the criteria, but I'm sure other players would greatly appreciate and understand what they're getting into by adding gibberish language over the current soundfiles. Bio only setup those rules because they believed that players wouldn't want to have to read all that dialog in subtitles and constantly hear gibberish languages, but many fans are telling them "Hey, we don't mind that for certain races". I certainly wouldn't care for that, but a TON of fans would. I doubt anyone plays the game for hot Wookie sex, so I don't think they'll care about the romance at least until a new expansion with new content comes out. And yes, there are neutral versions of conversations already in-game that are platonic. So let's let the fans decide what they want, stop making excuses for the devs, and play some Star Wars.
  5. They are a great choice with a rich cultural background of seers and naturally gifted force wielders. Plo Koon was always a wise mentor figure in Clone Wars too, so I can see why you'd love them. I'm sure they'll come up with multiple skin colors, patterns, and mask types. They may not have hair, but their face shapes are easily to manipulate into multiple types. If they don't wanna do it, I'll draw them some ideas for free lol. I hope you get that race, because they're a fantastic choice.
  6. Same here, man. Way overdue.
  7. Whether it's as easy as I know it is, or possibly as difficult as what you're saying - the bottom line is that it's their job and they shouldn't need fans to make excuses for them. We love their work, but we are paying them for this after all, so we have a right to have hopes and expectations for the game. If I were running a business of any kind, I'd fully accept that my clients expect results and for me to hold up to a certain standard and work ethic. So once, again, it doesn't matter if it's hard or not, it's part of the job.
  8. Thanks! I appreciate you sharing the link! I'm not sure why the devs would say that, unless they think we just won't know any better and believe it. But yeah, races like Nautolins and Kel-dor should still be an easy fit in the game. It's really not much to ask them seeing as how these races are no different than the current ones.
  9. You seem to be under a mistaken impression when it comes to the technical side of how this works. Each species in the game uses the exact same voice and conversation files, so they don't need to redo anything. Did you really think that they record a new convo for each race??? As for races that don't speak basic, they don't need anything more than the voice files they already use in game for npcs that don't speak basic. Even if Bio did have to put resources in, what do you think we're paying for?? I have never understood why some make excuses for the companies that we're paying for a service. It's like all those people formulating justifications for all the blunders in The Last Jedi, and doing the work of the writers for them. Like I said already, they don't need romance options right away. There are platonic versions of the dialog between characters. For example a female Sith Inquisitor doesn't have the same conversations or romance options with Ahsara, that the male one has. She has a platonic one that can be translated to any race that might be added, aka: Wookies. Taking out the odd line or two isn't difficult, and most of the content revolving around romance for these races can be added in further expansions. Besides, someone seeking to play a Wookie generally isn't seeking romantic Wookie-sex....at least not most of them.... As for the camera adjustments, those are easy and they already do it with all the races and sizes. The models are preprogrammed to look up at targets that are taller than them, or look down at someone shorter than them. The camera is already placed on the face of your character, regardless of the height, so it doesn't require any extra work. The point of suggestion forums isn't to make excuses for the devs, it's to express our ideas and what we'd like to see.
  10. Oh and btw, I forgot to mention: This entire GAME is non-canon, so that's not a valid argument, and the Vong were present in the Old republic days. This YouTube vid explains
  11. Things change. What good is an MMO that doesn't evolve? Besides, most races do work for it and speak basic.
  12. I've never heard that before but it doesn't make much sense. Let the players decide what they want in that regard. A person who really wants to play a Wookie already knows what they're getting into: lots of RRrrrRWWrRrrrrr
  13. While I understand what you're saying, it seems predicated on the idea of the devs not having to do any work. They are payed for this, you know lol. Besides, most animator Star Wars fans do it for free on their spare time, so it's not even expensive to do. Wookies are already an available model in the game and they should be adding new body types anyway. Right now we only have bodies that range from: - Tiny - Skinny - ROIDS - Lunchbox Where's an Anakin Skywalker or Han Solo build for humanoids? What about an Obi-wan or Qui-Gon build??? How about getting new species with new builds to increase the game's variety?? Wookies and Kaminooans would create greater character diversity? They've had no trouble adding different species into the various cutscenes throughout the game, so it's absolutely no trouble making them playable characters. Let's get those in the game already. As for Jawas, this is thousands of year ago: they chose that timeline specifically because it gave them a great deal of freedom to explore ideas. Having short, unscrupulous little tinkerers on the Empire wouldn't be so far fetched. Just look how far the Rakata species fell in such a short galactic time span: who knows what could have happened to Jawas along the way. The Empire is already known to ally with bountyhunters so I don't see a problem them or Trandoshans. I suppose the Vong may not be possible, but pretty much everything else on the list is. What good is an MMORPG that doesn't evolve?
  14. There's no rule book on what races can be used in Star Wars...Most of the races do speak basic, and even the ones who don't can easily be subtitled with the appropriate gibberish language audio laced over it. They can be placed in any cutscene quite easily, as the current races can be augmented from very small and frail, to large, towering individuals. As for the gear, those other threads you read were wrong because they don't understand how 3D modeling and textures/skins work: The gear can be applied to any form in the game, even serpentine, it just might look funny on the less humanoid ones and require modification for future models, which is how WoW has been doing it for 14 years. Naga for example can wear any gear that a Human, Orc, or Gnome can wear - all very distinct shapes and forms - this game's engine is the same in that regard. They don't reformat every single suit to fit every new race that comes to the game: whoever told you that is just ignorant. I have friends who make models like this for fun on the side, believe me, it's not that hard. As for the Romance, add new stories for them. They don't need romance in all the previous chapters, and the game already has platonic companion dialog. You're basically implying that they shouldn't have to do any work. It kinda defeats the purpose of an MMO when you don't evolve the story or visuals. It's well past time we got some new races.
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